MFPS 2.0 is an advance multiplayer first-person game template for start to develop your own multiplayer fps game, this template includes all the basics and tons of advanced systems that all multiplayer shooter require, this game kit is very polished, using the latest Unity technologies with high efficiency and performance, great and professional UI using UGUI, player Mecanim animations, you got a lot of options to customize to your taste and needed in the front-end, using Photon PUN 2 as network solutions, you have 3 different game modes in the core of kit: Free for All, Team Death Match and Capture the Flag, play matches with other players and or bots, have 4 player classes that you can modify to your taste, 8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Gun and Knife, AAA graphics, the main point of this template is that the developers have the freedom to modify the game as they want, that is why all is complelity customizable, you have access to the full source code and content of the game so the sky is the limit, the package include build-in editor tutorial for the most common modifications like: add weapons, add maps, replace player and bots models, etc…
is this and much more that made this kit one of the best and most complete multiplayer fps template for development in the world.

 

Feature List:

  • 3 game modes: Team Death Match, Free For All, Capture of Flag.
  • Player team system
  • Private and Public match
  • Player Class, 4 kinds of players Class with different characteristics (Assault, Enginner, Support, Recon)
  • 6 different kind of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade and Knife
  • Advanced weapon system
  • Damage Indicator.
  • Lobby chat
  • Team selection and Auto-Team selection
  • Fire types (Auto, Single and Semi-Automatic)
  • precise synchronization of bullets and positions
  • Fall Damage.
  • Player room kick
  • Server statistics, total players, total rooms, ping
  • Health regeneration option
  •  KillFeed Corner (WhoKilledWho)
  • Score board
  • Room time limit
  • Head shot detection.
  • Bullet trail option.
  • Max Kill room limit
  • weapon Fov option in play time
  • Max allowed player ping to join in a room
  • Draw Name Above Head.
  • Player footstep.
  • Graphic menu settings
  • Multiplayer in room chat
  • Smooth weapon Movements when is running
  • Weapon pick up system over network
  • Throw gun after death
  • Ammo and medic kit throwing
  • Kill Camera
  • UGUI Crosshair
  • Animated Hit marker
  • Spawn hand effect indicator
  • Friendly fire options
  • Switch team in mid room
  • AAA Graphic
  • Graphic menu settings
  • High performance
  • Full C# clean code

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