Customizer
- KKHackLabs
- Member
- Posts: 52
- Joined: Thu May 07, 2020 3:34 pm
Is there a way to allow weapon camos to be unlocked at a specific level instead?
- Lovatto
- Admin
- Posts: 1834
- Joined: Sun Dec 07, 2014 3:18 pm
- Contact:
No by default.KKHackLabs wrote: ↑Tue Jun 16, 2020 6:02 pm Is there a way to allow weapon camos to be unlocked at a specific level instead?
- rahulraj2909
- New Member
- Posts: 8
- Joined: Mon Jun 08, 2020 3:17 pm
This addon is not compatible for mobile device. waste of money in terms of screen touch.
every touch makes gun move randomly
every touch makes gun move randomly
- stanimirp
- New Member
- Posts: 4
- Joined: Sun Dec 01, 2019 12:43 pm
The customizer player prefab cant run for some reason and it has the buggy jump animations from the previous version, is there any quick fix to this? customizer 1.7.4
Edit: Nevermind i just copied the values from the normal player prefab of bl_FirstPersonController to the customizer one, i shouldnt have wasted time with such an easy fix
Edit: Nevermind i just copied the values from the normal player prefab of bl_FirstPersonController to the customizer one, i shouldnt have wasted time with such an easy fix
- xmonster0
- Contributor
- Posts: 36
- Joined: Fri Jan 08, 2021 8:58 am
in customizer addon. i followed the attachments tutorial and added the attachments to the customizer scene, when i get to the part where i import the attachments automatically into weapons manager the import does not import . and if i fill out the bl_customizer weapon component manually and save the character prefab the fields don't save .. what do i do?