gun fire animation not playing for newly added gun

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chrisb
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Joined: Sun Apr 05, 2015 9:12 am

OK so just for fun I dragged a runbackwards animation into the animator->Upper->Rifle->Reload, then tested it in 1st person and 3rd person, in 3rd person it didn't play anything and in 1st person it played the original reload anim that came with mfps WTF?

From what I can tell, there is a mixture of Animator and Animation components within the mfps 'kit', it all seems a bit 'cobbled together'. Am I the only one having enormous problems getting this , what should be quite a simple task, to work correctly?
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