bl_Demolition.cs(201,9): error CS0246: The type or namespace name 'MFPSPlayer' could not be found
bl_Demolition.cs(201,89): error CS1061: 'bl_GameManager.SceneActors' does not contain a definition for 'Team' and no accessible extension method 'Team' accepting a first argument of type 'bl_GameManager.SceneActors' could be found
ALL OF THE ERRORS ABOVE ARE IN 1 FUNCTION IN BL_DEMOLITION:
Code: Select all
void SelectPlayerToCarrieBomb(out int viewID, out int actorNumber)
{
MFPSPlayer[] players = bl_GameManager.Instance.OthersActorsInScene.Where(x => x.Team == terroristsTeam).ToArray();
if (players.Length <= 0)
{
if (PhotonNetwork.LocalPlayer.GetPlayerTeam() == terroristsTeam)
{
actorNumber = PhotonNetwork.LocalPlayer.ActorNumber;
viewID = bl_GameManager.LocalPlayerViewID;
}
else
{
Debug.Log("There's not players in Terrorist team");
actorNumber = 0;
viewID = 0;
}
}
else
{
MFPSPlayer p = players[Random.Range(0, players.Length)];
actorNumber = p.ActorView.Owner.ActorNumber;
viewID = p.ActorView.ViewID;
}
}