Multiplayer Bugs

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wegit
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Posts: 1
Joined: Wed Apr 15, 2020 6:03 am

Wed Apr 15, 2020 6:07 am

Hi,

I have just done a test with a player on another pc/network, and there are a few things that aren't right:

1. Opponents are invisible 99% of the time, bots or not.
2. On Demolition, my friend was able to move within the pre-round timer.

When only running on my system and network, the opponents are near always visible, but not perfect.

Thanks.
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Lovatto
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Joined: Sun Dec 07, 2014 3:18 pm
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Wed Apr 15, 2020 4:20 pm

Hi,

-The invisibility issue is caused by the player LOD, the solution is to remove the LOD component and meshes from the player prefabs and bots.
-I'll check the demolition issue, thanks for report it.
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