MiniMap

Add-Ons for MFPS.
User avatar
Lovatto
Admin
Admin
Posts: 1512
Joined: Sun Dec 07, 2014 3:18 pm
Contact:

Thu May 07, 2020 4:51 pm

Nothing, UGUI MiniMap addon is already integrated with MFPS, the Target will be automatically taken when the player spawns. :)
User avatar
KKHackLabs
Member
Member
Posts: 39
Joined: Thu May 07, 2020 3:34 pm

Thu May 07, 2020 5:23 pm

You are spot on, thank you! I just launched and figured that out.
User avatar
SMGVirus
Contributor
Contributor
Posts: 23
Joined: Sun May 24, 2020 6:09 am

Sat May 30, 2020 11:58 pm

Is there a way to make the mini map translucent?
User avatar
Lovatto
Admin
Admin
Posts: 1512
Joined: Sun Dec 07, 2014 3:18 pm
Contact:

Sun May 31, 2020 3:13 pm

You can do it by decreasing the alpha of the color propertie of the MiniMap UI layers from the MiniMap canvas Images
or adding a Canvas Group on the root image of the MiniMap and modifying the alpha of this.
User avatar
SMGVirus
Contributor
Contributor
Posts: 23
Joined: Sun May 24, 2020 6:09 am

Mon Jun 01, 2020 6:10 pm

Thank you got it
User avatar
roxenz
New Member
New Member
Posts: 2
Joined: Tue Jun 30, 2020 9:14 am

Tue Jun 30, 2020 9:22 am

Hello,
I imported this addon to mfps and i received a few error messages, how can i fix it?

1-) Assets\Addons\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(169,25): error CS0117: 'bl_EventHandler' does not contain a definition for 'OnLocalPlayerSpawn'

2-) Assets\Addons\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(174,25): error CS0117: 'bl_EventHandler' does not contain a definition for 'OnLocalPlayerSpawn'

3-) Assets\Addons\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(182,32): error CS1061: 'bl_GameManager' does not contain a definition for 'OurPlayer' and no accessible extension method 'OurPlayer' accepting a first argument of type 'bl_GameManager' could be found (are you missing a using directive or an assembly reference?)

4-) Assets\MFPS\Scripts\GamePlay\AI\bl_AIShooterWeapon.cs(145,49): error CS1061: 'bl_MiniMapItem' does not contain a definition for 'isTeamMateBot' and no accessible extension method 'isTeamMateBot' accepting a first argument of type 'bl_MiniMapItem' could be found (are you missing a using directive or an assembly reference?)
User avatar
Lovatto
Admin
Admin
Posts: 1512
Joined: Sun Dec 07, 2014 3:18 pm
Contact:

Tue Jun 30, 2020 9:24 am

You are using a really old version of the addon, you have to use the latest version to fix it,
if you are not using MFPS 1.7 or 1.7.5 and want the compatible addon version for your MFPS version, send me your purchase order number in a PM.
User avatar
roxenz
New Member
New Member
Posts: 2
Joined: Tue Jun 30, 2020 9:14 am

Wed Jul 01, 2020 10:21 am

Lovatto wrote:
Tue Jun 30, 2020 9:24 am
You are using a really old version of the addon, you have to use the latest version to fix it,
if you are not using MFPS 1.7 or 1.7.5 and want the compatible addon version for your MFPS version, send me your purchase order number in a PM.
Hello,

I fix it, thanks a lot but i want to ask you a question. How can i change quality text(Low, High etc..) for other language?

edit:I have Localization Addon but i don't know how to change it(quality text).
User avatar
Lovatto
Admin
Admin
Posts: 1512
Joined: Sun Dec 07, 2014 3:18 pm
Contact:

Wed Jul 01, 2020 12:40 pm

That's an offtopic question, please create a new post in the support section for it,
but for further support for MFPS or any addon, I'll need your purchase invoice number of MFPS in a PM.
User avatar
generoli
New Member
New Member
Posts: 1
Joined: Thu Jul 09, 2020 6:43 am

Thu Jul 09, 2020 6:47 am

Do you think in a future update you could add a setting so the background image from RenderTexture for Minimap is only updated via Start and/or script function instead of every frame?
Post Reply