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Bug with input manager 1.6

Posted: Thu Jul 16, 2020 4:09 am
by volfase
The problem is with input manager it but My jump to L key if i disable input manager then it work with out problem.
Unity version: 2019.4.4f1
Mfps version: latest

Re: Bug with input manager 1.6

Posted: Thu Jul 16, 2020 4:13 pm
by Lovatto
Show me a screenshot of the inspector of this object with the Jump field foldout:
Image

Re: Bug with input manager 1.6

Posted: Fri Jul 17, 2020 6:31 am
by volfase
Lovatto wrote: Thu Jul 16, 2020 4:13 pm Show me a screenshot of the inspector of this object with the Jump field foldout:
Image
Image

Re: Bug with input manager 1.6

Posted: Fri Jul 17, 2020 6:32 am
by volfase
volfase wrote: Fri Jul 17, 2020 6:31 am
Lovatto wrote: Thu Jul 16, 2020 4:13 pm Show me a screenshot of the inspector of this object with the Jump field foldout:
Image
https://ibb.co/hX4fW2N

Re: Bug with input manager 1.6

Posted: Sat Jul 18, 2020 7:16 pm
by Lovatto
I couldn't reproduce this,
Are you sure you didn't change the Key in-game?
Try deleting the saved inputs binding (by clicking the button "delete input binding" on the bottom of your screenshot).

Re: Bug with input manager 1.6

Posted: Sun Jul 19, 2020 9:33 am
by volfase