Loading screen and lobby music

Support for MFPS 2.0
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websbk
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During the loading of the level, the music from the lobby is mixed with the music of the loading screen How can this be corrected so that there is only the music of the loading screen?
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Lovatto
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This happens when loading the level from the Waiting Room or when join to a Room from the Room List or the Play button?
Try this:

in bl_Lobby.cs -> IEnumerator MoveToGameScene() -> add this line:

Code: Select all

if (bl_AudioController.Instance != null) { bl_AudioController.Instance.StopBackground(); }
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websbk
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Lovatto wrote: Sat Jul 17, 2021 7:08 pm This happens when loading the level from the Waiting Room or when join to a Room from the Room List or the Play button?
Try this:

in bl_Lobby.cs -> IEnumerator MoveToGameScene() -> add this line:

Code: Select all

if (bl_AudioController.Instance != null) { bl_AudioController.Instance.StopBackground(); }
Thanks
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websbk
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I checked, the music from the lobby is still not removed
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Lovatto
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Can you describe to me the steps to reproduce the issue?
or a short video will be great.
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