additional weapon types

Support for MFPS 2.0
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xmonster0
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Joined: Fri Jan 08, 2021 8:58 am

is there a way to add weapon types? to the drop down in gamemanager > all weapons
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commonblob
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Joined: Fri Feb 05, 2021 1:26 pm

You can add more in GunType.cs. But it would take a lot more than just adding an option in here to implement a new type.

You need the type, you need the projectile, you need the logic in bl_weaponanimation, then how the gun works in bl_gun. You would also need to edit some editor scripts to ensure you can select it from the dropdown.

Its a case of working through the code to find the parts you need to put it together, there isnt an easy way to implement it.
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