I have two questions:
1) The local player has the wrong footstep sound. That is, when it goes the sound of footsteps as if it is running, I saw a similar fix in MFPS 1.75, I myself use MFPS v1.7, but I was never able to fix this problem. I partially transferred the code to my project. Can you help me find out what needs to be fixed to deal with this problem?
2) How do I disable physics for dead bots and players? That is, when they die, their body falls to the ground, and then you need to disable their physics, so that they no longer move and players/bots can pass through them, and sometimes they create a barrier in narrow openings .