Hello everyone, So I've purchased this character pack from the asset store. https://assetstore.unity.com/packages/3 ... ier-111945
I have followed the in editor tutorial to a T for adding a new player, I've tried to add the same player like 6 different times but always ends in same result. As soon as I have everything set up and I try to play a match to test if it works the animations are kind of messed up. The only weapon it does this to is the assault rifle. All other weapons seem to be fine. (See Video Below)
https://drive.google.com/file/d/10TBr6_ ... sp=sharing
Does anybody know what could be causing this, and possibly how to fix it?
Trouble Adding Player
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To request support/assistance for MFPS, you first have to verify your purchase by sending your purchase invoice number to Lovatto in a PM.
To request support/assistance for MFPS, you first have to verify your purchase by sending your purchase invoice number to Lovatto in a PM.
- mikalburrows
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- Lovatto
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- mikalburrows
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I'm not sure what animations are supposed to be there and what isn't. I do know that it's looping between Equip and no weapon. So i took screenshots of the inspector of the animations between these two states.
(see screenshots)
EquipState:
EquipState -> NoWeaponState:
NoWeaponState:
NoWeaponState -> EquipState:
(see screenshots)
EquipState:
EquipState -> NoWeaponState:
NoWeaponState:
NoWeaponState -> EquipState:
- Lovatto
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- mikalburrows
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No modifications have been made to the player animation
Other than replacing the player model I have adjusted
walk speed
jump speed
gravity multiplier
smooth
smooth time
Also this was all done before integrating new player model and worked fine with original model.
- mikalburrows
- Contributor
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I've noticed that after trying to go back to the old player prefab MPlayer1 the animation glitch still persists.
- mikalburrows
- Contributor
- Posts: 36
- Joined: Tue Nov 05, 2019 4:10 pm
Lovatto could you please help me solve this issue.