MFPS: Achievement System & Reward Unlockables
Posted: Mon Jun 29, 2020 3:01 pm
THE IDEA
ADDITIONAL FUNCTIONALITY DESIREDGive the Admin Access to the statistics saved by uLogin. Then allow them to create an Achievement for the players, wherein that statistic has a threshold, which when hit does the following:
- GUI to Add Columns to the SQL which are Tracked for Users (Custom Variables)
- Choose a Statistic from SQL
- Choose the Number which must be hit to unlock the Achievement
- Choose the Achievement Icon
- Choose the Achievement Text
- Choose an Item from the Shop/Currency/Micro-transaction Currency to reward the player with.
- Toggle Whether or not it's a one-time achievement
- The Ability to Restrict Item Use/Level Access by whether or not an Achievement has been unlocked
- A screen with a mousover grid of achievements with their requirements to unlock, and a coloration/icon difference for those which are locked.