Speedbox is a hardcore mobile game with easy-to-understand but hard-to-master addictive gameplay.
First released in 2014, it was my debut mobile game, reaching over 100k downloads in its first year with zero marketing investment. Despite its potential, my focus at the time was on experimenting and learning across multiple projects rather than dedicating all my attention to a single game.
In 2020, I decided to sell the game’s source code on the Asset Store, giving other developers the opportunity to fully exploit its potential.